#ifndef COMMUNICATE_H #define COMMUNICATE_H #include <Util.h> #include <cstdint> struct FrameBuffer { FrameBuffer(); ~FrameBuffer(); uint8_t unpack{}; std::string fid; std::string tid; const char* dataConst; char* dataMut; int len{}; }; class Communicate { public: Communicate(); public: static FrameBuffer* ParseBuffer(MutBuffer& buffer); static bool PackBuffer(FrameBuffer* frame, char** buf, int& len); }; #endif // COMMUNICATE_H