#include "Util.h" #include #include #include namespace fs = std::filesystem; TranUtil::TranUtil() { } void MutBuffer::Push(const char* data, int len) { buffer_.insert(buffer_.end(), data, data + len); } int MutBuffer::IndexOf(const char* data, int len, int start_pos) { if (start_pos < 0 || start_pos >= static_cast(buffer_.size()) || len <= 0) { return -1; } auto it = std::search(buffer_.begin() + start_pos, buffer_.end(), data, data + len); if (it != buffer_.end()) { return std::distance(buffer_.begin(), it); } return -1; } int MutBuffer::Length() const { return static_cast(buffer_.size()); } void MutBuffer::RemoveOf(int start_pos, int len) { if (start_pos < 0 || start_pos >= static_cast(buffer_.size()) || len <= 0) { return; } auto end_pos = std::min(start_pos + len, static_cast(buffer_.size())); buffer_.erase(buffer_.begin() + start_pos, buffer_.begin() + end_pos); } void MutBuffer::Clear() { buffer_.clear(); } const char* MutBuffer::GetData() const { return buffer_.data(); } wxString wxUtil::GetConfigDir() { auto userDir = wxGetUserHome(); fs::path path(userDir.ToStdString()); path.append(".config"); return wxString::FromUTF8(path.string()); } bool wxUtil::CreateConfigDir(const wxString& dir, const wxString& name, wxString& fullPath) { fs::path path(dir.ToStdString()); path.append(name.ToStdString()); fullPath = wxString::FromUTF8(path.string()); if (fs::exists(path)) { return true; } return fs::create_directories(path); }