Redefine the graphics SCAN characters
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ANSI.c
13
ANSI.c
@ -164,7 +164,8 @@
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add DECPS Play Sound;
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use intermediate byte '+' to use buffer, not window;
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ESC followed by a control character will display that character;
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added palette sequences.
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added palette sequences;
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change the scan lines in the graphics set to their actual Unicode chars.
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*/
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#include "ansicon.h"
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@ -234,11 +235,11 @@ const WCHAR G1[] =
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L'\x250c', // l - Box Drawings Light Down And Right
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L'\x2514', // m - Box Drawings Light Up And Right
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L'\x253c', // n - Box Drawings Light Vertical And Horizontal
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L'\x00af', // o - SCAN 1 - Macron
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L'\x25ac', // p - SCAN 3 - Black Rectangle
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L'\x2500', // q - SCAN 5 - Box Drawings Light Horizontal
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L'_', // r - SCAN 7 - Low Line
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L'_', // s - SCAN 9 - Low Line
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L'\x23ba', // o - Horizontal Scan Line-1
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L'\x23bb', // p - Horizontal Scan Line-3
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L'\x2500', // q - Box Drawings Light Horizontal (SCAN 5)
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L'\x23bc', // r - Horizontal Scan Line-7
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L'\x23bd', // s - Horizontal Scan Line-9
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L'\x251c', // t - Box Drawings Light Vertical And Right
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L'\x2524', // u - Box Drawings Light Vertical And Left
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L'\x2534', // v - Box Drawings Light Up And Horizontal
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@ -256,11 +256,11 @@ DEC Special Graphics Character Set
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l U+250C Box Drawings Light Down And Right
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m U+2514 Box Drawings Light Up And Right
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n U+253C Box Drawings Light Vertical And Horizontal
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o U+00AF Macron (SCAN 1)
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p U+25AC Black Rectangle (SCAN 3)
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o U+23BA Horizontal Scan Line-1
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p U+23BB Horizontal Scan Line-3
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q U+2500 Box Drawings Light Horizontal (SCAN 5)
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r U+005F Low Line (SCAN 7)
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s U+005F Low Line (SCAN 9)
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r U+23BC Horizontal Scan Line-7
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s U+23BD Horizontal Scan Line-9
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t U+251C Box Drawings Light Vertical And Right
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u U+2524 Box Drawings Light Vertical And Left
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v U+2534 Box Drawings Light Up And Horizontal
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@ -311,6 +311,7 @@ Version History
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* go back to saving the buffer cursor position;
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* preserve escape that isn't part of a sequence;
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* escape control characters;
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* change the graphics SCAN characters to their Unicode equivalents;
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+ use the system default sound for the bell;
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+ added Play Sound DECPS;
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+ added '+' intermediate byte to use the buffer, rather than the window;
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