cmake_minimum_required(VERSION 3.16) project(packqt VERSION 0.1 LANGUAGES CXX) # 获取环境变量 HOME if (UNIX) set(USER_HOME $ENV{HOME}) else() set(USER_HOME "C:/Qt") endif() # 打印用户目录 message(STATUS "User home directory: ${USER_HOME}") set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} "${USER_HOME}/Qt5.14.2/5.14.2/gcc_64/" "${USER_HOME}/Qt5.14.2/5.14.2/msvc2017_64/" "D:/Qt/Qt5.14.2/5.14.2/msvc2017_64/" "C:/Qt/6.7.2" "/opt/homebrew/Cellar/qt/6.7.0_2/" ) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets) find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets) if (MSVC) if(${QT_VERSION_MAJOR} LESS 6) add_compile_options(/source-charset:utf-8) endif() add_compile_options(/EHsc) add_compile_options(-D_CRT_SECURE_NO_WARNINGS) endif() add_subdirectory(ofen) set(PROJECT_SOURCES main.cpp MainWidget.cpp MainWidget.h MainWidget.ui adddesktop.ui adddesktop.h adddesktop.cpp packqt.qrc ) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) qt_add_executable(packqt MANUAL_FINALIZATION ${PROJECT_SOURCES} ) # Define target properties for Android with Qt 6 as: # set_property(TARGET packqt APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(packqt SHARED ${PROJECT_SOURCES} ) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(packqt ${PROJECT_SOURCES} ) endif() endif() target_link_libraries(packqt PRIVATE Qt${QT_VERSION_MAJOR}::Widgets ofen) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. if(${QT_VERSION} VERSION_LESS 6.1.0) set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.packqt) endif() set_target_properties(packqt PROPERTIES ${BUNDLE_ID_OPTION} MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) include(GNUInstallDirs) install(TARGETS packqt BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) if(QT_VERSION_MAJOR EQUAL 6) qt_finalize_executable(packqt) endif()