cmake_minimum_required(VERSION 3.16)

project(frelayGUI VERSION ${PROJECT_VERSION} LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

add_definitions(-DUSE_QT_GUI)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Network Concurrent)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network Concurrent)

include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set(PROJECT_SOURCES main.cpp
frelayGUI.cpp frelayGUI.h frelayGUI.ui
Control/LogControl.h Control/LogControl.cpp Control/LogControl.ui
Control/FileControl.h Control/FileControl.cpp Control/FileControl.ui
Control/ConnectControl.h Control/ConnectControl.cpp Control/ConnectControl.ui
Control/CompareControl.h Control/CompareControl.cpp Control/CompareControl.ui
GuiUtil/Public.h GuiUtil/Public.cpp
Form/Transform.h Form/Transform.cpp Form/Transform.ui
../Res/frelay.qrc ../Res/ico.rc ../Res/QtTheme.qrc 
Control/cusTableWidget.cpp Control/cusTableWidget.h
Control/cpTableWidget.h Control/cpTableWidget.cpp
GuiUtil/Config.h GuiUtil/Config.cpp
../Res/qss.qrc Form/Loading.h Form/Loading.cpp
Control/Common.h Control/Common.cpp
Form/FileInfoForm.h Form/FileInfoForm.cpp Form/FileInfoForm.ui
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(frelayGUI
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET frelayGUI APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
    if(ANDROID)
        add_library(frelayGUI SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(frelayGUI
            ${PROJECT_SOURCES}
        )
    endif()
endif()

target_link_libraries(frelayGUI PRIVATE 
    Qt${QT_VERSION_MAJOR}::Widgets
    Qt${QT_VERSION_MAJOR}::Network
    Qt${QT_VERSION_MAJOR}::Concurrent
    ClientCore Protocol 
    Util 
    Struct SingleApplication::SingleApplication
)

if (CMAKE_CXX_COMPILER_ID MATCHES "GNU" AND CMAKE_SYSTEM_NAME MATCHES "Windows")
    target_link_libraries(frelayGUI PRIVATE ws2_32 wsock32)
endif()

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.frelayGUI)
endif()
set_target_properties(frelayGUI PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

include(GNUInstallDirs)
install(TARGETS frelayGUI
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(frelayGUI)
endif()
