socket: Unified Soket thread management.
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@@ -20,6 +20,7 @@ public:
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void setBasePathCall(const std::function<QString()>& call);
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void setOwnIDCall(const std::function<QString()>& call);
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void setRemoteIDCall(const std::function<QString()>& call);
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void setOtherSideCall(const std::function<QString()>& call);
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protected:
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void dropEvent(QDropEvent* event) override;
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