Files
frelay/Console/Console.cpp

43 lines
1.3 KiB
C++

#include "Console.h"
ConsoleHelper::ConsoleHelper(QObject* parent) : QObject(parent)
{
}
ConsoleHelper::~ConsoleHelper()
{
}
void ConsoleHelper::RunWorker(ClientCore* clientCore)
{
clientCore_ = clientCore;
sockWorker_ = new SocketWorker(clientCore_, nullptr);
heatBeat_ = new HeatBeat(clientCore_);
clientCore_->moveToThread(sockWorker_);
fileTrans_ = new FileTrans(clientCore_);
connect(clientCore_, &ClientCore::conSuccess, this, [this]() { qInfo() << QString(tr("Connected.")); });
connect(clientCore_, &ClientCore::conFailed, this, [this]() { qInfo() << QString(tr("Connect failed.")); });
connect(clientCore_, &ClientCore::connecting, this, [this]() { qInfo() << QString(tr("Connecting...")); });
connect(clientCore_, &ClientCore::sigDisconnect, this, [this]() { qInfo() << QString(tr("Disconnected.")); });
connect(this, &ConsoleHelper::sigDoConnect, clientCore_, &ClientCore::DoConnect);
connect(sockWorker_, &QThread::finished, sockWorker_, &QObject::deleteLater);
sockWorker_->start();
heatBeat_->start();
}
void ConsoleHelper::SetIpPort(const QString& ip, quint16 port)
{
ip_ = ip;
port_ = port;
qDebug() << "SetIpPort:" << ip_ << port_;
}
void ConsoleHelper::Connect()
{
emit sigDoConnect(ip_, port_);
}