Files
frelay/Console/main.cpp

47 lines
1.1 KiB
C++

#include <QCoreApplication>
#include <Util.h>
#include <fversion.h>
#include <iostream>
#include <memory>
#if defined(_WIN32)
#include <windows.h>
#endif
#include "Console.h"
int main(int argc, char* argv[])
{
#if defined(_WIN32)
SetConsoleOutputCP(CP_UTF8);
#endif
auto ver = Util::GetVersion();
std::cout << "==============> " << ver.toStdString() << std::endl;
if (argc < 3) {
std::cerr << "==============> Usage arg is ip port." << std::endl;
return 0;
}
qRegisterMetaType<QSharedPointer<FrameBuffer>>("QSharedPointer<FrameBuffer>");
qRegisterMetaType<InfoClientVec>("InfoClientVec");
qRegisterMetaType<DirFileInfoVec>("DirFileInfoVec");
qRegisterMetaType<TransTask>("TransTask");
QCoreApplication app(argc, argv);
Util::InitLogger("frelayConsole.log", "frelayConsole");
qInstallMessageHandler(Util::ConsoleMsgHander);
auto core = std::make_shared<ClientCore>();
auto helper = std::make_shared<ConsoleHelper>();
helper->SetIpPort(argv[1], QString("%1").arg(argv[2]).toInt());
helper->RunWorker(core.get());
helper->Connect();
return app.exec();
}