transm/net/net_base.cpp

81 lines
2.0 KiB
C++

#include "net_base.h"
CServer::CServer()
{
}
CServer::~CServer()
{
}
CClient::CClient(asio::io_context& io_context, const std::shared_ptr<spdlog::logger>& logger)
: logger_(logger), io_context_(io_context), socket_(io_context_)
{
}
CClient::~CClient()
{
}
bool CClient::Connect(const std::string& host, const std::string& port)
{
try {
asio::ip::tcp::resolver resolver(io_context_);
asio::ip::tcp::resolver::results_type endpoints = resolver.resolve(host, port);
asio::connect(socket_, endpoints);
logger_->info("Connected to {}:{}", host, port);
return true;
} catch (const std::exception& ex) {
logger_->error("Connection failed: {}", ex.what());
return false;
}
}
void CClient::Disconnect()
{
if (socket_.is_open()) {
try {
socket_.close();
logger_->info("Disconnected.");
} catch (const std::exception& ex) {
logger_->error("Error during disconnection: {}", ex.what());
}
}
}
bool CClient::Send(const char* data, int len)
{
try {
auto send_size = asio::write(socket_, asio::buffer(data, len));
logger_->info("Need Send len: {} Real Send len: {}", len, send_size);
return static_cast<int>(send_size) == len;
} catch (const std::exception& ex) {
logger_->error("Send failed: {}", ex.what());
return false;
}
}
void CClient::register_func(ExFun_t& f)
{
fun_ = f;
}
void CClient::Receive()
{
auto self(shared_from_this());
socket_.async_read_some(asio::buffer(tmp_buf_), [this, self](std::error_code ec, std::size_t length) {
if (!ec) {
std::lock_guard<std::mutex> lock(mutex_);
buffer_.push(tmp_buf_.data(), length);
auto* frame = CTransProtocal::parse(buffer_);
if (frame) {
if (fun_) {
fun_(frame);
}
delete frame;
}
Receive();
}
});
}