Env:zed配置添加。

This commit is contained in:
2025-12-24 23:47:26 +08:00
parent 7e59870005
commit aa7cd360ee
6 changed files with 113 additions and 3 deletions

12
.clangd Normal file
View File

@@ -0,0 +1,12 @@
Hover:
ShowAKA: Yes
Diagnostics:
UnusedIncludes: None # 禁用未使用头文件提示
Suppress: [
anon_type_definition, # 禁用匿名的typedef提示
unused-variable, # 禁用未使用变量提示
unused-function, # 禁用未使用函数提示
unused-includes,
]
ClangTidy:
Remove: misc-unused-alias-decls

15
.zed/keymap.json Normal file
View File

@@ -0,0 +1,15 @@
// Zed keymap
//
// For information on binding keys, see the Zed
// documentation: https://zed.dev/docs/key-bindings
//
// To see the default key bindings run `zed: open default keymap`
// from the command palette.
[
{
"context": "Editor",
"bindings": {
"alt-g": "editor::GoToDefinition",
},
},
]

53
.zed/settings.json Normal file
View File

@@ -0,0 +1,53 @@
// Zed settings
//
// For information on how to configure Zed, see the Zed
// documentation: https://zed.dev/docs/configuring-zed
//
// To see all of Zed's default settings without changing your
// custom settings, run `zed: open default settings` from the
// command palette (cmd-shift-p / ctrl-shift-p)
//
// 需要安装的依赖有
// 1.Nodejs
// 2.jsonnet-language-server
// 3.clangd
{
"tab_size": 4,
"vim_mode": false,
"buffer_font_family": "Maple Mono NF CN",
"ui_font_size": 15.0,
"buffer_font_size": 13.0,
"theme": {
"mode": "system",
"light": "One Light",
"dark": "One Dark",
},
"file_types": {
"Jsonnet": ["cfg"],
},
"lsp": {
"clangd": {
"binary": {
"arguments": [
"--header-insertion=never",
"--all-scopes-completion",
"--completion-style=detailed",
"--clang-tidy",
"-j=4",
"--pch-storage=memory",
"--compile-commands-dir=build",
"--background-index",
"--ranking-model=heuristics",
"--function-arg-placeholders=false",
],
},
},
"jsonnet-language-server": {
"settings": {
"formatting": {
"indent": 4,
},
},
},
},
}

29
.zed/tasks.json Normal file
View File

@@ -0,0 +1,29 @@
[
{
"label": "CmakeConfig",
"command": "cmd",
"env": {
"VS2026ENV": "\"C:\\Program Files\\Microsoft Visual Studio\\18\\Community\\VC\\Auxiliary\\Build\\vcvars64.bat\"",
},
"args": [
"/c",
"$VS2026ENV && cmake -Bbuild -G Ninja -S . -DCOMPILE_GUI=ON -DCMAKE_BUILD_TYPE=Debug",
],
"cwd": "$ZED_WORKTREE_ROOT",
"use_new_terminal": false,
"show_command": true,
"show_summary": true,
},
{
"label": "CmakeBuild",
"command": "cmd",
"env": {
"VS2026ENV": "\"C:\\Program Files\\Microsoft Visual Studio\\18\\Community\\VC\\Auxiliary\\Build\\vcvars64.bat\"",
},
"args": ["/c", "$VS2026ENV && cmake --build build --config Debug"],
"cwd": "$ZED_WORKTREE_ROOT",
"use_new_terminal": false,
"show_command": true,
"show_summary": true,
},
]

View File

@@ -4,6 +4,7 @@ project(frelay VERSION 0.2.4 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(PROJECT_URL "https://github.com/taynpg/frelay")
if(DEFINED RELEASE_MARK)
@@ -71,7 +72,7 @@ set(QT_DEP_FILES
"${CMAKE_PREFIX_PATH}/bin/Qt${QT_DEFAULT_MAJOR_VERSION}Network.dll"
)
set(QT_DEP_PLATFORM "${CMAKE_PREFIX_PATH}/plugins/platforms/qwindows.dll")
set(QT_DEP_STYLES
set(QT_DEP_STYLES
"${CMAKE_PREFIX_PATH}/plugins/styles/qmodernwindowsstyle.dll"
"${CMAKE_PREFIX_PATH}/plugins/styles/qwindowsvistastyle.dll"
)
@@ -80,7 +81,7 @@ endif()
set(CMAKE_DEBUG_POSTFIX "d")
include_directories(${CMAKE_SOURCE_DIR}/Gui/Control)
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib/${CMAKE_BUILD_TYPE})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin/${CMAKE_BUILD_TYPE}/)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin/${CMAKE_BUILD_TYPE}/)
include_directories(${PROJECT_BINARY_DIR})
add_definitions(-DFMT_HEADER_ONLY)

View File

@@ -111,4 +111,4 @@ enum FileCheckState {
#define STR_DIR "Dir"
#define STR_NONE "None"
#endif // PROTOCOL_H
#endif // PROTOCOL_H