Files
frelay/Gui/CMakeLists.txt
2025-06-15 14:31:54 +08:00

84 lines
2.7 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(frelayGUI VERSION ${PROJECT_VERSION} LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_definitions(-DUSE_QT_GUI)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Network)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set(PROJECT_SOURCES main.cpp
frelayGUI.cpp frelayGUI.h frelayGUI.ui
Control/LogControl.h Control/LogControl.cpp Control/LogControl.ui
Control/FileControl.h Control/FileControl.cpp Control/FileControl.ui
Control/ConnectControl.h Control/ConnectControl.cpp Control/ConnectControl.ui
Control/CompareControl.h Control/CompareControl.cpp Control/CompareControl.ui
GuiUtil/Public.h GuiUtil/Public.cpp
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(frelayGUI
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET frelayGUI APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(frelayGUI SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(frelayGUI
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(frelayGUI PRIVATE
Qt${QT_VERSION_MAJOR}::Widgets
Qt${QT_VERSION_MAJOR}::Network
ClientCore Protocol
Util
Struct
)
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU" AND CMAKE_SYSTEM_NAME MATCHES "Windows")
target_link_libraries(frelayGUI PRIVATE ws2_32 wsock32)
endif()
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.frelayGUI)
endif()
set_target_properties(frelayGUI PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS frelayGUI
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(frelayGUI)
endif()