迁移(未编译通过)。

This commit is contained in:
2026-02-27 12:46:11 +08:00
parent e6d3d11b95
commit 723534c936
10 changed files with 856 additions and 0 deletions

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BasedOnStyle: LLVM
IndentWidth: 4
PointerAlignment: Left
AccessModifierOffset: -4
ReflowComments: true
SpacesBeforeTrailingComments: 3
AllowShortFunctionsOnASingleLine: None
AllowShortEnumsOnASingleLine: false
BreakBeforeBraces: Custom
BraceWrapping:
AfterFunction: true
AfterClass: true
TabWidth: 4
ColumnLimit: 130
IncludeBlocks: Regroup
IncludeCategories:
- Regex: '^<.*>'
Priority: 1
- Regex: '^".*"'
Priority: 2

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Hover:
ShowAKA: Yes
Diagnostics:
UnusedIncludes: None # 禁用未使用头文件提示
Suppress: [
anon_type_definition, # 禁用匿名的typedef提示
unused-variable, # 禁用未使用变量提示
unused-function, # 禁用未使用函数提示
unused-includes,
]
ClangTidy:
Remove: misc-unused-alias-decls

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.gitignore vendored Normal file
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build/
.cache/
.qtcreator/
.vs
out/

147
.vscode/settings.json vendored Normal file
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{
"files.autoSave": "onFocusChange",
"editor.fontSize": 14,
"editor.fontFamily": "'Maple Mono NL NF CN Light', 'Maple Mono NL NF CN Light', 'Maple Mono NL NF CN Light'",
"editor.wordWrap": "on",
"terminal.integrated.fontFamily": "'Maple Mono NL NF CN Light'",
"cmake.configureOnOpen": true,
//"C_Cpp.intelliSenseEngine": "disabled",
"cmake.debugConfig": {
"console": "externalTerminal",
"setupCommands": [
{
"description": "-gdb-set charset utf-8",
"text": "-gdb-set charset UTF-8"
},
{
"description": "Enable gdb pretty-printing",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
//"visualizerFile": "${workspaceRoot}/.vscode/qt6.natvis",
"args": [
"uninstall"
]
},
"cmake.configureArgs": [
"-Wno-dev"
],
"cmake.configureSettings": {
"CMAKE_PREFIX_PATH": "C:\\local\\boost_1_90_0",
},
"cmake.options.statusBarVisibility": "visible",
"cmake.generator": "Ninja",
"C_Cpp.default.compileCommands": "${workspaceRoot}/build/compile_commands.json",
"C_Cpp.default.cppStandard": "c++17",
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"editor.inlayHints.enabled": "off",
"editor.unicodeHighlight.allowedLocales": {
"ja": true,
"zh-hant": true,
"zh-hans": true
},
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"*.cfg": "json",
"xstring": "cpp",
"algorithm": "cpp",
"array": "cpp",
"atomic": "cpp",
"cctype": "cpp",
"charconv": "cpp",
"chrono": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"condition_variable": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"exception": "cpp",
"filesystem": "cpp",
"forward_list": "cpp",
"fstream": "cpp",
"functional": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"ios": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"iterator": "cpp",
"limits": "cpp",
"list": "cpp",
"locale": "cpp",
"map": "cpp",
"memory": "cpp",
"mutex": "cpp",
"new": "cpp",
"optional": "cpp",
"ostream": "cpp",
"ratio": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"streambuf": "cpp",
"string": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"thread": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"typeinfo": "cpp",
"unordered_map": "cpp",
"utility": "cpp",
"vector": "cpp",
"xfacet": "cpp",
"xhash": "cpp",
"xiosbase": "cpp",
"xlocale": "cpp",
"xlocbuf": "cpp",
"xlocinfo": "cpp",
"xlocmes": "cpp",
"xlocmon": "cpp",
"xlocnum": "cpp",
"xloctime": "cpp",
"xmemory": "cpp",
"xmemory0": "cpp",
"xstddef": "cpp",
"xtr1common": "cpp",
"xtree": "cpp",
"xutility": "cpp",
"bit": "cpp",
"compare": "cpp",
"concepts": "cpp",
"coroutine": "cpp",
"format": "cpp",
"stop_token": "cpp",
"bitset": "cpp",
"complex": "cpp",
"cstdarg": "cpp",
"set": "cpp",
"variant": "cpp",
"expected": "cpp",
"source_location": "cpp",
"regex": "cpp",
"*.in": "cpp",
"deque": "cpp",
"future": "cpp",
"queue": "cpp",
"resumable": "cpp",
"any": "cpp",
"codecvt": "cpp",
"csignal": "cpp",
"cwctype": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"random": "cpp",
"shared_mutex": "cpp",
"cinttypes": "cpp",
"cfenv": "cpp",
"unordered_set": "cpp",
"ranges": "cpp",
"typeindex": "cpp"
}
}

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CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
project(how_cpp_work LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (MSVC)
add_compile_options(/utf-8)
add_definitions(-DWIN32_LEAN_AND_MEAN)
add_definitions(-D_WIN32_WINNT=0x0601)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib/${CMAKE_BUILD_TYPE})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin/${CMAKE_BUILD_TYPE}/)
add_definitions(-DFMT_HEADER_ONLY)
set(Boost_NO_WARN_NEW_VERSIONS 1)
set(Boost_USE_STATIC_LIBS ON)
include_directories(${Boost_INCLUDE_DIR})
find_package(Boost COMPONENTS filesystem locale)
# add_executable(how_cpp_work main.cpp read_config.h read_config.cpp exec_cmd.h exec_cmd.cpp)
# target_link_libraries(how_cpp_work PRIVATE ${Boost_LIBRARIES} ntdll)
add_subdirectory(task)
add_subdirectory(coroutine)

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coroutine/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
project(hcw_Coroutine LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 20)
add_executable(hcw_Coroutine main.cpp)
target_link_libraries(hcw_Coroutine PRIVATE Boost::boost)
add_executable(hcw_Coroutine2 main2.cpp)
target_link_libraries(hcw_Coroutine2 PRIVATE Boost::boost)

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coroutine/main.cpp Normal file
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#include <boost/asio.hpp>
#include <boost/asio/use_future.hpp>
#include <future>
#include <iostream>
namespace asio = boost::asio;
asio::awaitable<int> calculate_value()
{
asio::steady_timer timer(co_await asio::this_coro::executor);
timer.expires_after(std::chrono::seconds(1));
// 这里的 async_wait 是这样的:
// 1. 告诉操作系统:"1秒后叫醒我"
// 2. 操作系统内核开始计时
// 3. 你的线程继续做其他事
// 4. 1秒后,操作系统主动通知你的程序
// 所以这里在这 1 秒期间内,不占用任何CPU资源。
co_await timer.async_wait(asio::use_awaitable);
co_return 42;
/*
2025-12-16 按照我目前的理解,这个
协程和线程的底层核心
*/
}
asio::awaitable<void> process_task()
{
try {
std::cout << "开始计算...\n";
int result = co_await calculate_value(); // 等待子协程
std::cout << "计算结果: " << result << "\n";
} catch (const std::exception& e) {
std::cerr << "计算错误: " << e.what() << "\n";
throw; // 重新抛出,让调用者知道
}
}
int test1()
{
asio::io_context io;
// 使用 use_future 获取 future
// co_spawn 只是安排协程,并无动作和运行。
std::future<void> fut = asio::co_spawn(io, process_task(), asio::use_future);
// 在工作线程中运行 io_context
std::thread io_thread([&io]() { io.run(); });
std::cout << "主线程等待协程完成...\n";
try {
// 等待协程完成
fut.get();
std::cout << "协程成功完成\n";
} catch (const std::exception& e) {
std::cerr << "协程异常: " << e.what() << "\n";
}
io_thread.join();
return 0;
}
// 这是一个阻塞版本的Worker
class Worker
{
public:
Worker() = default;
bool Run()
{
isOk_ = false;
if (!simulateCal()) {
return false;
}
std::cout << "Done..." << calData_ << std::endl;
return true;
}
private:
bool simulateCal()
{
std::this_thread::sleep_for(std::chrono::seconds(3));
calData_ = 12;
return true;
}
private:
bool isOk_{};
int calData_{};
};
int testRun()
{
Worker wk;
return wk.Run();
}
// 上面阻塞版本的Worker改成协程版本
class WorkerCoroutine
{
public:
WorkerCoroutine(asio::io_context& io) : io_(io), pool_(std::thread::hardware_concurrency())
{
}
asio::awaitable<bool> Run()
{
isOk_ = false;
bool success = co_await simulateCal();
if (!success) {
co_return false;
}
std::cout << "Done..." << calData_ << std::endl;
isOk_ = true;
co_return true;
}
private:
asio::awaitable<bool> simulateCal()
{
// 核心代码在这里
// 从这里可以看出,协程只适合能通知唤醒的阻塞,比如 socket.recv 虽然阻塞
// 但是可以被 OS 唤醒。不适合直接的阻塞比如 从一个驱动中读取数组,然后驱动很慢有阻塞这种。
// 非要用的话,需要把真正的阻塞(不是睡眠那种阻塞而是真正的耗时阻塞,比如计算)包装成异步。
// 测试可唤醒异步
// asio::steady_timer timer(io_);
// timer.expires_after(std::chrono::seconds(3));
// co_await timer.async_wait(asio::use_awaitable);
// 测试包装后的真正阻塞
// auto f = std::async(std::launch::async, [this]() { return realBlock(); });
// 不能这么写。
// co_await f.get();
// auto ex = co_await asio::this_coro::executor;
// auto r = co_await asio::co_spawn(io_, readBlockCorouitine, asio::use_awaitable);
// 这个虽然能执行,但是实际只是因为这里只有一个协程。
// co_await readBlockCorouitine();
bool result = co_await asio::co_spawn(
pool_, [this]() -> asio::awaitable<bool> { co_return co_await readBlockCorouitine(); }, asio::use_awaitable);
calData_ = 12;
co_return true;
}
// 真正阻塞的函数
bool realBlock()
{
std::this_thread::sleep_for(std::chrono::seconds(3));
return true;
}
asio::awaitable<bool> readBlockCorouitine()
{
std::cout << "模拟耗时开启..." << std::endl;
std::this_thread::sleep_for(std::chrono::seconds(3));
std::cout << "模拟耗时结束..." << std::endl;
co_return true;
}
private:
asio::io_context& io_;
bool isOk_{};
int calData_{};
asio::thread_pool pool_;
};
int testRunCoroutine()
{
asio::io_context io;
WorkerCoroutine wk(io);
// 使用 use_future 获取 future
std::future<bool> result_future = asio::co_spawn(io,
wk.Run(), // 注意:这里要传 wk.Run() 而不是 wk
asio::use_future);
// 在工作线程运行 io_context
std::thread io_thread([&io]() { io.run(); });
std::cout << "开始异步计算,主线程可以继续...\n";
bool result = false;
try {
// 等待异步结果
result = result_future.get();
} catch (const std::exception& e) {
std::cerr << "协程异常: " << e.what() << "\n";
}
io_thread.join();
return result ? 0 : 1; // 返回 0 表示成功
}
int main()
{
#ifdef _WIN32
SetConsoleOutputCP(CP_UTF8);
#endif
testRunCoroutine();
return 0;
}

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#include <boost/asio.hpp>
#include <chrono>
#include <future>
#include <iostream>
#include <memory>
#include <vector>
namespace asio = boost::asio;
class WorkerCoroutine
{
public:
WorkerCoroutine(asio::io_context& io, int id) : id_(id), isOk_(false), calData_(0)
{
}
~WorkerCoroutine()
{
std::cout << "Worker " << id_ << " 销毁\n";
}
// 注意:这里返回asio::awaitable<bool>的引用,避免拷贝
asio::awaitable<bool> Run()
{
std::cout << "Worker " << id_ << " 开始运行, ThreadID:" << std::this_thread::get_id() << "\n";
isOk_ = false;
bool success = co_await simulateCal();
if (!success) {
std::cout << "Worker " << id_ << " 计算失败\n";
co_return false;
}
std::cout << "Worker " << id_ << " 计算完成: " << calData_ << "\n";
isOk_ = true;
co_return true;
}
int GetID() const
{
return id_;
}
int GetCalData() const
{
return calData_;
}
bool IsOk() const
{
return isOk_;
}
private:
asio::awaitable<bool> simulateCal()
{
std::cout << "Worker " << id_ << " 模拟计算开始\n";
// 模拟一些计算
calData_ = id_ * 100 + 12;
// 调用阻塞函数
co_return co_await readBlockCoroutine();
}
// 在协程中执行阻塞操作的正确方式
asio::awaitable<bool> readBlockCoroutine()
{
std::cout << "Worker " << id_ << " 开始阻塞操作 (线程: " << std::this_thread::get_id() << ")\n";
// 将阻塞操作转移到线程池执行
asio::thread_pool pool(1); // 使用独立的线程池
auto result = co_await asio::co_spawn(
pool,
[this]() -> asio::awaitable<bool> {
// 真正的阻塞操作在线程池线程执行
std::cout << "Worker " << id_ << " 在线程池中执行 (线程: " << std::this_thread::get_id() << ")\n";
// 这是阻塞操作
std::this_thread::sleep_for(std::chrono::seconds(1 + (id_ % 3)));
std::cout << "Worker " << id_ << " 阻塞操作结束\n";
co_return true;
},
asio::use_awaitable);
pool.join(); // 等待线程池完成
co_return result;
}
private:
int id_;
bool isOk_;
int calData_;
};
// 版本1: 使用co_spawn启动多个协程
int testMultipleCoroutinesV1()
{
std::cout << "\n=== 测试版本1: 使用co_spawn启动多个Worker ===" << std::endl;
asio::io_context io;
const int num_workers = 3;
// 创建Worker实例
std::vector<std::shared_ptr<WorkerCoroutine>> workers;
for (int i = 0; i < num_workers; ++i) {
workers.push_back(std::make_shared<WorkerCoroutine>(io, i + 1));
}
// 使用vector存储future
std::vector<std::future<bool>> futures;
// 启动所有协程
for (const auto& worker : workers) {
// 注意:这里捕获worker的shared_ptr,确保生命周期
futures.push_back(asio::co_spawn(
io,
[worker]() -> asio::awaitable<bool> {
// 直接调用Run(),不需要再次包装
co_return co_await worker->Run();
},
asio::use_future));
}
// 运行io_context
std::thread io_thread([&io]() {
std::cout << "IO线程开始运行\n";
io.run();
std::cout << "IO线程结束\n";
});
// 主线程可以继续工作
std::cout << "主线程继续工作...\n";
for (int i = 0; i < 3; ++i) {
std::cout << "主线程工作 " << i + 1 << "\n";
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
// 等待所有结果
std::cout << "\n等待Worker结果...\n";
for (size_t i = 0; i < futures.size(); ++i) {
try {
bool result = futures[i].get();
std::cout << "Worker " << workers[i]->GetID() << " 结果: " << (result ? "成功" : "失败")
<< ", 数据: " << workers[i]->GetCalData() << "\n";
} catch (const std::exception& e) {
std::cerr << "Worker " << workers[i]->GetID() << " 异常: " << e.what() << "\n";
}
}
io.stop();
io_thread.join();
return 0;
}
// 版本2: 更简单的lambda方式
int testMultipleCoroutinesV2()
{
std::cout << "\n\n=== 测试版本2: 直接使用lambda协程 ===" << std::endl;
asio::io_context io;
const int num_tasks = 5;
// 存储结果
std::vector<std::future<int>> futures;
std::atomic<int> completed{0};
// 启动多个协程任务
for (int i = 0; i < num_tasks; ++i) {
auto task_id = i + 1;
// 使用lambda创建协程
auto task = [task_id]() -> asio::awaitable<int> {
std::cout << "任务 " << task_id << " 开始 (协程线程: " << std::this_thread::get_id() << ")\n";
// 模拟异步操作
asio::steady_timer timer(asio::any_io_executor{}, std::chrono::seconds(1));
co_await timer.async_wait(asio::use_awaitable);
// 模拟阻塞操作
std::cout << "任务 " << task_id << " 执行阻塞操作\n";
asio::thread_pool pool(1);
co_await asio::co_spawn(
pool,
[task_id]() -> asio::awaitable<int> {
std::this_thread::sleep_for(std::chrono::seconds(task_id % 3 + 1));
co_return task_id * 100;
},
asio::use_awaitable);
pool.join();
std::cout << "任务 " << task_id << " 完成\n";
co_return task_id * 100;
};
// 启动协程
futures.push_back(asio::co_spawn(io, task, asio::use_future));
}
// 运行io_context
asio::thread_pool io_thread_pool(1);
asio::post(io_thread_pool, [&io]() { io.run(); });
// 等待所有任务完成
std::cout << "\n等待所有任务完成...\n";
for (int i = 0; i < num_tasks; ++i) {
try {
int result = futures[i].get();
completed++;
std::cout << "任务 " << (i + 1) << " 返回: " << result << "\n";
} catch (const std::exception& e) {
std::cerr << "任务 " << (i + 1) << " 异常: " << e.what() << "\n";
}
}
io.stop();
io_thread_pool.join();
std::cout << "完成 " << completed << "/" << num_tasks << " 个任务\n";
return 0;
}
// 版本3: 使用detached启动(不等待结果)
int testMultipleCoroutinesV3()
{
std::cout << "\n\n=== 测试版本3: 使用detached启动 ===" << std::endl;
asio::io_context io;
const int num_tasks = 4;
std::atomic<int> started{0};
std::atomic<int> completed{0};
std::mutex cout_mutex;
// 启动协程但不等待结果
for (int i = 0; i < num_tasks; ++i) {
auto task_id = i + 1;
asio::co_spawn(
io,
[task_id, &started, &completed, &cout_mutex]() -> asio::awaitable<void> {
started++;
{
std::lock_guard<std::mutex> lock(cout_mutex);
std::cout << "任务 " << task_id << " 开始\n";
}
// 模拟工作
asio::thread_pool pool(1);
co_await asio::co_spawn(
pool,
[task_id]() -> asio::awaitable<void> {
std::this_thread::sleep_for(std::chrono::seconds(1));
co_return;
},
asio::use_awaitable);
pool.join();
completed++;
{
std::lock_guard<std::mutex> lock(cout_mutex);
std::cout << "任务 " << task_id << " 完成\n";
}
co_return;
},
asio::detached);
}
// 运行io_context直到所有任务完成
std::cout << "启动 " << started << " 个任务\n";
asio::thread_pool io_pool(2);
asio::post(io_pool, [&io]() { io.run(); });
// 等待所有任务完成
while (completed < num_tasks) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
io.stop();
io_pool.join();
std::cout << "所有 " << completed << " 个任务完成\n";
return 0;
}
// 版本4: 修复原始代码中的问题
int testRunCoroutineFixed()
{
std::cout << "\n\n=== 修复原始代码 ===" << std::endl;
asio::io_context io;
// 创建Worker实例
WorkerCoroutine wk1(io, 1);
WorkerCoroutine wk2(io, 2);
// 启动协程
std::future<bool> future1 =
asio::co_spawn(io, [&wk1]() -> asio::awaitable<bool> { co_return co_await wk1.Run(); }, asio::use_future);
std::future<bool> future2 =
asio::co_spawn(io, [&wk2]() -> asio::awaitable<bool> { co_return co_await wk2.Run(); }, asio::use_future);
// 运行io_context
asio::thread_pool io_pool(1);
asio::post(io_pool, [&io]() { io.run(); });
std::cout << "开始异步计算,主线程可以继续...\n";
// 主线程可以继续工作
for (int i = 0; i < 3; ++i) {
std::cout << "主线程工作 " << i + 1 << "\n";
std::this_thread::sleep_for(std::chrono::milliseconds(300));
}
// 等待结果
bool result1 = false, result2 = false;
try {
result1 = future1.get();
std::cout << "Worker1 结果: " << (result1 ? "成功" : "失败") << "\n";
} catch (const std::exception& e) {
std::cerr << "Worker1 异常: " << e.what() << "\n";
}
try {
result2 = future2.get();
std::cout << "Worker2 结果: " << (result2 ? "成功" : "失败") << "\n";
} catch (const std::exception& e) {
std::cerr << "Worker2 异常: " << e.what() << "\n";
}
io.stop();
io_pool.join();
return (result1 && result2) ? 0 : 1;
}
int main()
{
#ifdef _WIN32
SetConsoleOutputCP(CP_UTF8);
#endif
std::cout << "=== C++协程多实例测试 ===\n";
// 测试各种方式
testMultipleCoroutinesV1();
// testMultipleCoroutinesV2();
// testMultipleCoroutinesV3();
// testRunCoroutineFixed();
return 0;
}

5
task/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
project(hcw_task LANGUAGES CXX)
add_executable(hcw_task main.cpp)

60
task/main.cpp Normal file
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#include <future>
#include <iostream>
#include <thread>
#ifdef _WIN32
#include <windows.h>
#endif
// 1.Promise(生产者)和Future(消费者)
void workTh1(std::promise<int> prom)
{
std::this_thread::sleep_for(std::chrono::seconds(5));
prom.set_value(98);
}
void testTaskTh1()
{
std::promise<int> prm;
auto fut = prm.get_future();
std::thread t(workTh1, std::move(prm));
std::cout << "准备打印内容..." << std::endl;
std::cout << fut.get() << std::endl;
std::cout << "打印内容结束..." << std::endl;
t.join();
}
// 2.std::packaged_task本质上是一个包装器, 包装可调用对象,内部使用了std::promise.
int someFunc(int a, int b)
{
std::this_thread::sleep_for(std::chrono::seconds(3));
return a + b;
}
void testTaskTh2()
{
std::packaged_task<int(int, int)> pt(someFunc);
auto fut = pt.get_future();
std::thread t(std::move(pt), 33, 55);
t.join();
std::cout << __FUNCTION__ << " over, ret = " << fut.get() << std::endl;
}
// 3.异步运行任务(更高级的用法,不用关心开线程打包这种操作)
void testTaskTh3()
{
auto fut = std::async(std::launch::async, someFunc, 11, 22);
std::cout << __FUNCTION__ << " over, ret = " << fut.get() << std::endl;
}
int main()
{
#ifdef _WIN32
SetConsoleOutputCP(CP_UTF8);
#endif
testTaskTh3();
return 0;
}